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AR Museum

Roi Glink, Shay Michali, Elad Alon

Supervised by Boaz Sterenfeld , Yaron Honen

Abstract

We developed an Oculus Android gearVR application with both entertainment and educational purposes. Our application mainly offer an AR gameplay while still integrating some VR scenes and thus creating a Mixed reality experience.
The user will be able to stroll at any random location with the headset and with minimal preparation of specific set of images and key points will visit an “AR Museum”. That experience is gained by our application which replaces these images with art paintings, therefore offering various options for the user to experience in one room.
Additionally, the application offers both VR and AR interactions with the user. The user can control the navigation of scenes and the content of the museum to his points of interest.
For Example - the user can choose to see Van-Goh paintings and the museum will be all Van-Goh. Afterwards with only one click the user will be able to see Asher paintings and so on.

Pictures
Project AR Museum Picture 1
Project AR Museum Picture 2
Project AR Museum Picture 3
Project Report

Please, see project report.

Final Presentation

Please, see final presentation.

Demo

Please, see demo clip.

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