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AR Super Mario Go
Shlomi Ovadia and Hila Akerman
Supervised by Yaron Honen
Super Mario Go is a mobile game, harvesting Unity's AR Foundation plane detection capabilities to create an 'On Surface' playground.
providing two different game modes:
1. classic mode - the player can play a classic pre-designed course and place it on the 'physical' environment.
2. survival mode - the player can walk around freely in the 'physical' environment, fight and avoid enemies and trying to get a high score.
Please, see demo clip.