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The Secret Of Magic

Michal Guttmann and Amit Shuster

Supervised by Yaron Honen, Boaz Sterenfeld

Abstract

We developed a VR game that uses a convolutional neural network (CNN) to identify commands from the user, drawn using the controller. The game was inspired by Harry Potter and the Philosopher’s Stone (2001).
The main goal of our project was to involve a Deep Learning mechanism in the VR development environment. After a lot of research, we decided to build a CNN by ourselves and use it in our game.

Pictures
Project The Secret Of Magic Picture 1
Project The Secret Of Magic Picture 2
Project The Secret Of Magic Picture 3
Project Report

Please, see project report.

Final Presentation

Please, see final presentation.

Demo

Please, see demo clip.

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