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vr squash
Noofar Ophir and Dor Brekhman
Supervised by Yaron Honen & Boaz Sterenfeld
Abstract
The goal of the project is to simulate a practice environment for squash players. The scene is a squash court in which the player can grab the ball and hit it with a racket. During the game, the player can practice his squash skills and his counter strikes to a random canon’s serve.
Pictures
Project Report
Please, see project report.
Demo
Please, see demo clip.