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VR Hand Interaction Multiplayer

Leonid Shleifer and Yotam Portal

Supervised by Yaron Honen & Boaz Sterenfeld

Abstract

In this project we built a Virtual Reality application that enables two users to enter the same VR shared space and a mutual physical room and then together observe an object, move it around and scale it.
In the application the users can grab the objects and move them in all axes, spin and tilt the objects in every direction, enlarge and diminish the objects, all that while the other user will see in real time the object’s motion and also the first user’s hands representations as two spheres.
The application is built as a VR game in Unity and runs on (Oculus) Meta Quest 2 VR headset, the application is not cross platform since it requires the Meta Quest 2 hand tracking capabilities, more on that later.
A good use for this type of application can be a design team working on a certain product, entering the application and being able to see the design in 3D, and discuss it as if it was in front of them in real life.

Papers

Please, see project papers.

Pictures
Project VR Hand Interaction Multiplayer Picture 1
Project VR Hand Interaction Multiplayer Picture 2
Project VR Hand Interaction Multiplayer Picture 3
Project Report

Please, see project report.

Final Presentation

Please, see final presentation.

Demo

Please, see demo clip.

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