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AR matrix effect
David Koplevatzkii and Artem Shtefan
Supervised by Yaron Honen & Boaz Sterenfeld
Abstract
The goal of the project was to reconstruct the famous scene from "the Matrix" movie, where the main character sees everything in digital rain. Considering previous work - "digital rain" shader applied on a pre-defined 3D scene, our goal was to implement this shader application in real-time. We achieved that using triplanar shader mapped on the LiDAR sensor generated mesh surface.
Papers
Please, see project papers.
Pictures
Project Report
Please, see project report.
Final Presentation
Please, see final presentation.
Code
Please, see Code.
Demo
Please, see demo clip.