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AR matrix effect
David Koplevatzkii and Artem Shtefan
Supervised by Yaron Honen & Boaz Sterenfeld
The goal of the project was to reconstruct the famous scene from "the Matrix" movie, where the main character sees everything in digital rain. Considering previous work - "digital rain" shader applied on a pre-defined 3D scene, our goal was to implement this shader application in real-time. We achieved that using triplanar shader mapped on the LiDAR sensor generated mesh surface.
Please, see project papers.
Please, see project report.
Please, see final presentation.
Please, see Code.
Please, see demo clip.