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AR matrix effect
David Koplevatzkii and Artem Shtefan
Supervised by Yaron Honen & Boaz Sterenfeld
Abstract
The goal of the project was to reconstruct the famous scene from "the Matrix" movie, where the main character sees everything in digital rain. Considering previous work - "digital rain" shader applied on a pre-defined 3D scene, our goal was to implement this shader application in real-time. We achieved that using triplanar shader mapped on the LiDAR sensor generated mesh surface.
Papers
Please, see project papers.
Pictures
![Project AR matrix effect Picture 1](projects/uploads/229_pict_1.png)
![Project AR matrix effect Picture 2](projects/uploads/229_pict_2.png)
![Project AR matrix effect Picture 3](projects/uploads/229_pict_3.png)
![Project AR matrix effect Picture 4](projects/uploads/229_pict_4.png)
Project Report
Please, see project report.
Final Presentation
Please, see final presentation.
Code
Please, see Code.
Demo
Please, see demo clip.