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VR – SHOOTING: SUPERHOT

Daniel Dublin and Matan Levin

Supervised by Yaron Honen and Boaz Sterenfeld

Abstract

Superhot is an independent first-person shooter (FPS) video game that combines cautious strategy and quick decision making in reaction to a changing environment. The player attempting to take out enemy targets using guns and other weapons while time within the game progresses at normal speed only when the player moves.
Our goal is to imitate and rebuild a game with the minimalistic manners and style that are unique to the original game, focusing on the implementation of the weapon and bullet mechanics, enemy player movement and AI as well as the time management component.

We developed our project as a VR game using Unity combined with Blender (for model and rigging) that runs on Oculus Quest 2 VR headset, and can be used as a good practice for hand-eye coordination, decision making and just pure fun.

Pictures
Project VR – SHOOTING: SUPERHOT Picture 1
Project VR – SHOOTING: SUPERHOT Picture 2
Project VR – SHOOTING: SUPERHOT Picture 3
Project VR – SHOOTING: SUPERHOT Picture 4
Project VR – SHOOTING: SUPERHOT Picture 5
Project VR – SHOOTING: SUPERHOT Picture 6
Project Report

Please, see project report.

Final Presentation

Please, see final presentation.

Demo

Please, see demo clip.

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