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Rubik's Cube Trainer VR
Denys Svyshchov, Alexander Gurevich
Supervised by Boaz Sterenfeld, Yaron Honen
Abstract
Rubik’s Cube Trainer is VR application the main purpose of which is step by step learning of solving Rubik’s Cube and opportunity to solve cube on time and compete with friends who is the best Cube solver. The game uses VR gloves allowing the player realistic interaction and better understanding of solving process.
Pictures
Project Report
Please, see project report.
Final Presentation
Please, see final presentation.
Demo
Please, see demo clip.