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Unity Multiplayer Game

Michael Gont, Kiril Gont

Supervised by Boaz Sterenfeld , Yaron Honen

Abstract

A multiplayer space sim game.
Server-Client communication implemented from scratch on top of Unity's low-level networking API (Transport Layer API).
Movement is smoothed with linear interpolation.

Pictures
Project Unity Multiplayer Game Picture 1
Project Unity Multiplayer Game Picture 2
Project Unity Multiplayer Game Picture 3
Project Unity Multiplayer Game Picture 4
Project Unity Multiplayer Game Picture 5
Project Report

Please, see project report.

Final Presentation

Please, see final presentation.

Demo

Please, see demo clip.

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