Projects Last Projects
Unity Multiplayer Game
Michael Gont, Kiril Gont
Supervised by Boaz Sterenfeld , Yaron Honen
Abstract
A multiplayer space sim game.
Server-Client communication implemented from scratch on top of Unity's low-level networking API (Transport Layer API).
Movement is smoothed with linear interpolation.
Pictures
Project Report
Please, see project report.
Final Presentation
Please, see final presentation.
Demo
Please, see demo clip.