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Unity Multiplayer Game
Michael Gont, Kiril Gont
Supervised by Boaz Sterenfeld , Yaron Honen
Abstract
A multiplayer space sim game.
Server-Client communication implemented from scratch on top of Unity's low-level networking API (Transport Layer API).
Movement is smoothed with linear interpolation.
Pictures
![Project Unity Multiplayer Game Picture 1](projects/uploads/75_pict_1.png)
![Project Unity Multiplayer Game Picture 3](projects/uploads/75_pict_3.png)
![Project Unity Multiplayer Game Picture 4](projects/uploads/75_pict_4.png)
![Project Unity Multiplayer Game Picture 5](projects/uploads/75_pict_5.png)
Project Report
Please, see project report.
Final Presentation
Please, see final presentation.
Demo
Please, see demo clip.